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android sci-fi military squad

android squad weapon. ascifi gun sniper . 3d cg weapon for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad. 3d cg character for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad weapon. ascifi gun sniper . 3d cg weapon for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad weapon. ascifi gun sniper . 3d cg weapon for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad weapon. ascifi gun sniper . 3d cg weapon for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.

android squad weapon. ascifi gun sniper . 3d cg weapon for my upcoming short film. modeled in maya, textured in substance painter and rendered by arnold.